Augmented Reality Today


So what is Augmented Reality (AR)?

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Computer generated images overlaid onto the real world

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Is implemented in 3D models, videos or textual information

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Can be accessed via smartphone or iPad / Tablet device

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…or via high end wearable headsets such as via Microsoft HoloLens

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…or mid range headsets such as Vuzix Blades

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…or lightweight AR Glasses using Focals by North


So what are the most common use cases for AR?

  • Education & Training

  • Medicine

  • Human Collaboration

  • Assistance in mental health and medical therapy

  • Product Design, Construction, Manufacturing, Retail & Product Marketing

  • Potential to be used in all industries


How does AR work?

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  • AR can be consumed by either a Tablet or via a headset

  • The Tablet or Headset needs to scan the current environment with a camera so that the system is aware of physical objects in the area and the distance from each object

  • Tablets and Headsets contain accelerometers to detect movement and digital projectors to determine depth in a given space

  • Within headsets, leading edge display technology is used

  • AR applications interface with the Tablet or Headset via the mobile OS platform API (Apple use the ARKit SDK, Android uses ARCore SDK)

  • Newer tablets (such as the iPad Pro) support LiDAR sensors to rapidly detect depth and map the real world and view AR scenes instantly

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The Metaverse & the Projected Economic Impact

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AR in action: HoloLens